DIGI-CHAIR is a combative media project examining the contentions between physical and digital materiality as it relates to simulations. The project elicits warnings of the deceptive nature of digital spaces, like the Metaverse, through presenting chairs composed of various materials. These materials range from real materials, those found in our physical environment, and digital materials, those which are conjured in digital spaces. Each chair emits a sonic representation of its materiality as it travels down a conveyer belt towards the viewer. The architectural space spawning these DIGI-CHAIRS is a hyper-realistic render aiming to illustrate the deceptive nature of simulations. More so, this DIGI-CHAIR spawning point, also known as the DIGI-VERSE is intertwined with lifelessness, impossibility, and the raw power of digital materiality– all these visual cues poetically paint simulations, like the Metaverse, as inhabitable by acknowledging the presence of digital materiality. DIGI-VERSES like these should be used as spaces for the impossible to become a reality, rather than conjuring a fake reality.
DIGI-CHAIRS can enter your physical reality with Instagram AR technology. Visit @colewslater on Instagram to place two unique DIGI-CHAIRS in space.
Music by Sebastian Sack
Special Thanks To:
ZAP & The Z-Board,