MA+P MA+P

Projects

The Portal: A Soundwalk?

The Portal is a site-specific two-part sound experience that uses the architectural object of an inverted fountain to imagine a fantastical realm and challenge our hesitation to the prospect of personally embarking on an adventure that is fun only from afar. The first part of the project is a fast-paced adventure narrative that follows a protagonist as she jumps into the portal and lives out a life of legendary fantasy in a magical realm. The second part, which is an experimental auditory representation of the choice the listener faces—whether to cling to the safety of the familiar, or to risk losing it for something potentially greater.

The Portal is a site-specific two-part sound experience that uses the architectural object of an inverted fountain to imagine a fantastical realm and challenge our hesitation to the prospect of personally embarking on an adventure that is fun only from afar. The first part of the project is a fast-paced adventure narrative that follows a protagonist as she jumps into the portal and lives out a life of legendary fantasy in a magical realm. The second part, which is an experimental auditory representation of the choice the listener faces—whether to cling to the safety of the familiar, or to risk losing it for something potentially greater.

The Portal is a site-specific two-part sound experience that uses the architectural object of an inverted fountain to imagine a fantastical realm and challenge our hesitation to the prospect of personally embarking on an adventure that is fun only from afar. The first part of the project is a fast-paced adventure narrative that follows a protagonist as she jumps into the portal and lives out a life of legendary fantasy in a magical realm. The second part, which is an experimental auditory representation of the choice the listener faces—whether to cling to the safety of the familiar, or to risk losing it for something potentially greater.

The Portal is a site-specific two-part sound experience that uses the architectural object of an inverted fountain to imagine a fantastical realm and challenge our hesitation to the prospect of personally embarking on an adventure that is fun only from afar. The first part of the project is a fast-paced adventure narrative that follows a protagonist as she jumps into the portal and lives out a life of legendary fantasy in a magical realm. The second part, which is an experimental auditory representation of the choice the listener faces—whether to cling to the safety of the familiar, or to risk losing it for something potentially greater.

The Portal is a site-specific two-part sound experience that uses the architectural object of an inverted fountain to imagine a fantastical realm and challenge our hesitation to the prospect of personally embarking on an adventure that is fun only from afar. The first part of the project is a fast-paced adventure narrative that follows a protagonist as she jumps into the portal and lives out a life of legendary fantasy in a magical realm. The second part, which is an experimental auditory representation of the choice the listener faces—whether to cling to the safety of the familiar, or to risk losing it for something potentially greater.

The Portal: A Soundwalk?

Kris Yuan & Katherine Yang
Spring 2019
Audio

The Portal is a site-specific two-part sound experience that uses the architectural object of an inverted fountain to imagine a fantastical realm and challenge our hesitation to the prospect of personally embarking on an adventure that is fun only from afar. The first part of the project is a fast-paced adventure narrative that follows a protagonist as she jumps into the portal and lives out a life of legendary fantasy in a magical realm. The second part, which is an experimental auditory representation of the choice the listener faces—whether to cling to the safety of the familiar, or to risk losing it for something potentially greater.