MA+P MA+P

Projects

technoinferno

technoinferno plunges participants into an immersive posthuman roleplay through virtual reality (VR), challenging perceptions of the corporeal form, reality, and the dichotomy between the digital and natural worlds. Through this experience, individuals are prepared for a world that transcends traditional distinctions between 'human' and 'technology,' seamlessly integrating both into a unified being. Inspired by Dante's Inferno, the experimental journey unfolds as a technoinferno, with each of its nine circles representing contemporary technological sins. As participants navigate this landscape, they delve into an exploration of repentance from human instrumentalism and the constraints of anthropocentric ideologies.

technoinferno

Grace Whitman
Spring 2024
Coding

technoinferno plunges participants into an immersive posthuman roleplay through virtual reality (VR), challenging perceptions of the corporeal form, reality, and the dichotomy between the digital and natural worlds. Through this experience, individuals are prepared for a world that transcends traditional distinctions between 'human' and 'technology,' seamlessly integrating both into a unified being. Inspired by Dante's Inferno, the experimental journey unfolds as a technoinferno, with each of its nine circles representing contemporary technological sins. As participants navigate this landscape, they delve into an exploration of repentance from human instrumentalism and the constraints of anthropocentric ideologies.
×
ACCESSIBILITY
DESATURATE
Less intense colors.
COGNITIVE DISABILITY
Zoom in, important elements highlighted.
LOW VISION
Zoom in, more intense colors.
ADHD FRIENDLY
Zoom in, more intense colors, reading mask.