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Projects

Terrain

Project for IML 404: Tangible and Spatial Computing. This project explores the use of pixels and strategies for data visualization. I created a program that displays the connection between topography and its effects on climate. I used open-source depth maps and climate data, to create three-dimensional models that a user can interact with.

Project for IML 404: Tangible and Spatial Computing. This project explores the use of pixels and strategies for data visualization. I created a program that displays the connection between topography and its effects on climate. I used open-source depth maps and climate data, to create three-dimensional models that a user can interact with.

Project for IML 404: Tangible and Spatial Computing. This project explores the use of pixels and strategies for data visualization. I created a program that displays the connection between topography and its effects on climate. I used open-source depth maps and climate data, to create three-dimensional models that a user can interact with.

Project for IML 404: Tangible and Spatial Computing. This project explores the use of pixels and strategies for data visualization. I created a program that displays the connection between topography and its effects on climate. I used open-source depth maps and climate data, to create three-dimensional models that a user can interact with.

Project for IML 404: Tangible and Spatial Computing. This project explores the use of pixels and strategies for data visualization. I created a program that displays the connection between topography and its effects on climate. I used open-source depth maps and climate data, to create three-dimensional models that a user can interact with.

Terrain

Luke Quezada
Spring 2020
Coding, Design, 3D

Project for IML 404: Tangible and Spatial Computing. This project explores the use of pixels and strategies for data visualization. I created a program that displays the connection between topography and its effects on climate. I used open-source depth maps and climate data, to create three-dimensional models that a user can interact with.
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